Warnings

Warnings let you keep track of members who break the rules without jumping straight to a ban. You can review a member's history at any time, and — if you want — let Banwatch act automatically once someone racks up too many.

Giving a warning

/warnings warn

Pick the member and add a reason. The warning is saved to that member's record so you and your team can see it later. You can attach evidence to a warning the same way you do for bans, which keeps all your notes in one place.

Reviewing a member's warnings

/warnings manage

This shows every warning a member has, and lets you remove any that no longer apply (for example if they were added by mistake).

Automatic punishments

You can tell Banwatch to take action on its own once a member reaches a certain number of warnings. Set it up with:

/warnings punishments

There are three independent thresholds:

Setting What it does
Timeout after X warnings Temporarily mutes the member once they hit X warnings.
Kick after X warnings Removes the member from the server (they can rejoin).
Ban after X warnings Bans the member once they reach the limit.

You can use any combination. For example, a timeout at 3 warnings and a ban at 5 gives people a chance to correct course before the most serious action. Leave a threshold empty and that punishment simply never fires on its own.

Tips

  • Warnings are private to your server — they aren't shared across the network the way bans can be.
  • Keep reasons clear and factual. If a warning later leads to a ban, a good paper trail helps everyone understand why.
  • Removing a warning does not undo a punishment that already happened; it just updates the member's record going forward.
  • Bans — how bans are processed and shared.
  • Evidence — attaching proof to warnings and bans.

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